
If it doesn't line up with the animated and interactive objects in game you messed up the base image alignment. Move/ Copy the playscene file from the desktop into the Petz Area folder. DO NOT SAVE to area folder in game, it will not work for some reason. In LNZ Pro Right click each BMP image label in the left side panel, then select "Replace from File.".
If using Gimp you will have a problem, refer to the basics and use Paint to fix the BMP file format to work correctly with Petz. Again, use the original playscene image as a guide line so that everything lines up correctly in game. Edit the scene to look the way you want it to, make sure to leave interactive and animated objects alone. Check the size of the image, this is very important for lining the interactive and animated objects up when you put the scene in game. Combine using Gimp or any other art program that will allow for image manipulation. Combine with the upper half which you can get from using print screen on the image in game. Use print screen to get the bottom half of the original. This is typically anywhere from 1-3 images (Day, Night, Cloudy)
In order to have a correct OW file, you need to make one image for each BMP image under the BMP tab that isn't the playscene icon. Open LNZ Pro and open the playscene that you want to make an OW file for in LNZ Pro. Foot LengthĬlick here for more information on Sandals sizing.Ĭlick here for more information on Children's sizing.
If you already own a pair of Unshoes sandals, you will likely wear the same size but please check the chart to make sure. Stand with your heel against a wall and place a ruler or measuring tape along your foot to measure the total distance from the wall to the longest part of your foot. Our sizing is based on standard shoe sizing and is typically true to size, however, we suggest measuring your foot and and using the shoe size chart below to determine the best size for you.